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Come, let us celebrate the arrival of spring in the traditional manner, by skipping off to a cat cafe in Northern Sweden while furiously rotating every object in our path. Thereā€™s a big beautiful bounty of unique indie games dropping this month, each with a particularly intriguing twist. Pleasantly, all have demo versions available for your sampling pleasure, so you neednā€™t get too invested simply because you dropped money on one title or another.

CAT CAFE MANAGER

First, the bad news: Your grandmotherā€™s cat cafe has fallen into disrepair. Now the good news: You can fix it back up. Cat Cafe Manager looks something like if Zynga had made Stardew Valley ā€” a relaxing cycle of resource management, with paper-doll characters needing your godly guidance to manage their workload, upgrade the cafe facilities, and, of course, pet a lot of cats. Naturally, there are periodic festival days; recipes to unlock; and villagers with backstories. No junimos though! This is not Stardew! It is a different game altogether! To be fair, there are a few interesting twists beyond the very familiar format ā€” for example, capturing stray cats and giving them a safe happy home. A limited demo is available now, and developers promise even more dialogue and story options in the full release.

Release date: April 14

Platforms: Windows and Switch.

EPIPHANY CITY

This one comes with a clever concept: You wander a pretty city with an empty picture frame in your hands; certain objects can be placed inside the frame and then rotated and moved to become something new. Hold the frame over a painting of the moon and hold it over a grassy field, and suddenly the moon has become a golf ball. Use the frame to rotate a clock, and night becomes day. This neat mechanic facilitates fun, creative puzzles with built-in visual puns ā€” but thereā€™s also an accompanying story about overcoming self-sabotaging feelings and finding ways to move past sadness and doubt. You can play a demo version now, and itā€™s worth noting that early-release testers have reported that some puzzles are a bit confusing but the developerā€™s promised to polish them. Ten percent of proceeds will go to charity ā€” though thereā€™s no word on which charity, but the developer says ā€œour primary concern (at the moment) is the mistreatment of both the African-American community and women in general.ā€

Release date: April 12

Platforms: PC & Mac.

SKABMA

ā€œOld northern campfire stories come aliveā€ in this atmospheric action-adventure inspired by SĆ”mi culture. Puzzles and platforms await a young reindeer herder who must save the natural world from a mysterious blight, voyaging through a beautiful landscape and acquiring new abilities through contact with elemental spirits. Explore a lovely Scandinavian world, meet the people and listen to their songs, learn traditional drumming; voice lines are recorded in Northern SĆ”mi, the language spoken by the largest proportion of SĆ”mi people. Early release players have praised the attention to natural details ā€” plants blowing in the wind, animal tracks in the snow, and some dynamic mushrooms ā€” but thereā€™s been some dismay about a temperamental camera and some glitchiness with controller button mapping. Hopefully thatā€™ll be ironed out prior to release, as this looks like a particularly delightful experience.

Release date: April 22.

Platforms: PC only.